From Thursday 14th March 8:30 pm - 10:30 pm, Friday 15th March 7:30 - 9:30 pm, then finally Sunday 17th March 6:30 - 8:30 pm (6 hours total), I research, tested and implemented several techniques for students to convert their 3dsmax characters to work in Unity to help the Diploma Games students in their 3d Modelling class. It was apparent that in the lecture (not mine) they had trouble getting their characters in to Unity, so in consultation with their lecturer I developed 6 video tutorials and a handful of assets to demonstrate the technique to put the characters in.
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